space error message
space error message
after playing for about 30 mins, trying to bring up either system map or galactic map results in an error pop-up box "too many secondary overlay boxes added"
additional info:
seems to happen after checking trade reports/in station trade menus, then exiting station.
All menus are closed when accessing map
gives 3 options, abort, retry, ignore.
Abort - closes game
retry - brings back same window
ignore - removes some graphics from system map, inc planet markers and "orbit trajectory markers" - tho planet names remain
seems to happen after checking trade reports/in station trade menus, then exiting station.
All menus are closed when accessing map
gives 3 options, abort, retry, ignore.
Abort - closes game
retry - brings back same window
ignore - removes some graphics from system map, inc planet markers and "orbit trajectory markers" - tho planet names remain
- paintballkev812
- Posts: 210
- Joined: Tue Oct 04, 2005 12:25 am
[quote="Mit"I've changed a bit of the space UI recently so its possible it got cleared up in that re-arrangement. Please could you let me know if you still have problems with this in the 0.49.6 beta, whenever that goes up..[/quote]
not got the new beta up 'n runnin yet - just back from hols
however - not had this error for a wee while now - a few weeks or so, so guessing you fixed it somehow. will let ya know if it occurs again ....
not got the new beta up 'n runnin yet - just back from hols
however - not had this error for a wee while now - a few weeks or so, so guessing you fixed it somehow. will let ya know if it occurs again ....
Just got the same error for the first time with 49.6 beta1. Have been playing for 30 minutes or so (actually trading, which isn't something I normally do..) - left a station after maybe 4 or 5 previous station visits, hit F5, up comes the error. Click ignore, the map comes up anyway. No boxes apparently left onscreen but it does sorta suggest it isn't clearing them properly, or somethin...
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It is possible that this hasn't occured for me since then cos I'm not checking trade reports or opening so many game windows quite so often - it tends to be something that is done a lot more in the earlier stages of trading as prices fluctuate more rapidly and the wider variety of routes is explored. - now I'm just sticking to 2 cargo types on pretty familiar routes, with less competition, its not as necessary to check these things as oftenFooli wrote:Just got the same error for the first time with 49.6 beta1. Have been playing for 30 minutes or so (actually trading, which isn't something I normally do..) - left a station after maybe 4 or 5 previous station visits, hit F5, up comes the error. Click ignore, the map comes up anyway. No boxes apparently left onscreen but it does sorta suggest it isn't clearing them properly, or somethin...
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Potentially related... after several hours flying around in space without landing on any planets - just stations - I started losing the comm station menu (click the button, no icons appear). No error message, it just happened after a stardrive. At the same time the F button icons disappeared and the left hand drive icons started flickering, as did the main HUD.
I've also noticed that stardriving sometimes fixes the problem with the map overlays. And sometimes it doesn't. I'm guessin it's all just some big directx thing.
I've also noticed that stardriving sometimes fixes the problem with the map overlays. And sometimes it doesn't. I'm guessin it's all just some big directx thing.
Not related, but fixed now (for public 49.6).Potentially related... after several hours flying around in space without landing on any planets - just stations - I started losing the comm station menu
Still havent managed to get a "too many secondary overlay boxes added" message, or to lose the system map graphics. Ive tried doing what i'd consider a 'normal 30 mins of play' in space (well 60 mins, to be accurate), but no good. If you can find a more definitive way of replicating it, id be interested to know more..
The stardriving bit might be an interesting lead.. tho im currently clueless to why that'd affect it..