VERY FRUSTRATED!!!

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GK8000
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Post by GK8000 »

That works both ways zar... You could be in the nexus of all traffic, put tons of effort into your planet and still get little to no traffic, that only applies to the stubborn views of the planet-hoppers. Also in the case of matthew's planet, very little people actually know of it's existence due to a lack of recent advertising, the majority of the new playerbase most likely has no idea that it actually exists. But I digress... the only thing that makes obvious sense here is the psychology of the New Playerbase, they won't look for what they don't know of and won't return to what they can't handle/don't like.
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zaroba
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Post by zaroba »

it has nothing to do with traffic locations, people who don't like the space side mostly only visit worlds in the starting systems because they don't want to make an effort in dead boreing space. world players don't want to spend time aimlessly flying around in space fiproing to a world then flying 3-5 mins to another, they want instant travel to any world so they can actually play the worlds instead of being forced to play the space side, hence the desire for an inf imp.

Mathew has told me he wasen't bothering with working on imperial due to the fact that with where it is in the system, only people with inf imps or long range star drives could get to it. currently, those types of people are the ones that only do trading and obviously deter others from buying infimps due to silly 'guild' reasons that came from the recent patch.

and its the exact same reason i'm not working on ciroz at all. i advertised it, lots wanted it. but like matts world, only people with infimps or traders can get to it.

same can be said for last zoric. if you dig up the zoric 13 topic from long ago, you'll see lots of people saying they thought an undersea theme would be great. however, zoric was in m-25, it barly had any visitors.
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GK8000
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Post by GK8000 »

Unfortunately this is true... Too many people don't understand the actual concept of exploring space I suppose... oh the apathy of kids these days :roll:
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socom
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Post by socom »

zaroba wrote:

either way, just because you have to trade to get a cheap infimp is no reason to say its only for traders
perhaps some of these empty worlds are empty due to lack of owner ambition caused by the lack of visitors they will get resulting from people like you
When did i once say going to a new world is a bad idea and people shouldn't gpo to it? I said i don't even know if there finished yet, and i could be wrong. I go to all worlds, new or old, it doesn't matter to me. If i weren't to know the world was finished, i would have no need to go there. but as i said, i couldve been wrong. I by all means encourage people to go to new worlds to see what there like, it could be a hidden talent in one of these players that there great world owners, there's only one way to find out. And also, I said the reason the infimp is mainly for traders is because there's little to do with it besides find new TRADE routes, not because you have to trade to get it. Then I'd be saying ships are for traders, food is for traders, fuel is for traders. You always gotta trade. I'm just saying if it is now used for mainly nothing but trading, why would people not interested in it buy it?[/i]
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zaroba
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Post by zaroba »

when i did once say you said it was a bad idea to visit new planets?
i said "resulting from people like you detering the purchase of inf imps by people who don't like to trade" like in this topic, your saying its not for non-traders.

useful for finding trade routes? i diden't realize every system in the galaxy had an inf able planet in it. you can just as easily use the fipro or a stardrive to get to the systems and then use the trade report. you don't have to be at exact planets to discover trade routes, thats what trade reports are for..

yea, its useful for traders. its also useful for non-traders who want nothing to do with space. why would they buy it? for instantanius travel between any world so they can visit the worlds of course. not every world is or will be on the firpro, which means an infimp will be required to get to some worlds.

if you want to pretend that something is a symbol of a trader in the game, then make it something that actually is only useful to traders. like a stardrive or a cargo hold.
both things which are useless to non-traders. since non-traders will find it faster and easier to use an infimp to get to non-fimpable worlds then useing a stardrive and have no use for a cargo hold. plus (as i said earlier) they both require more dedication to get. instead of just picking out the cheap inf imp since it was required in a guild due to the recent patch.
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Please

Post by kb32a »

If you do not want to gain a whopping 141 cr then its pretty sad. I know it does take some time at first but if you stick to it you should be able to get one within a few hours. I say keep the price the same and try space trading for once.Its not that hard.. really.










a2
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GK8000
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Post by GK8000 »

That's the spirit! Get workin ya lazy bums! :roll:
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Post by Equalizer »

When I first started playing a few weeks ago, I came in blind. No one said anyting about other worlds. No one said that there was a drive that can get me to unregistered worlds. No one told me anything except "trade water".

While trading water around the starting system I saw plenty of new players. They had absolutely no idea what to do. Well I've never seen them again, I guess they gave up in disgust.

I feel a good soluton would be to create a more summarize tutorial on how to trade and get a inf drive. Also to create a list of ALL worlds, their connection status, and their players online. Even if we can't travel to them, at least let us know what is there!
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alner
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Post by alner »

Equalizer wrote:. Also to create a list of ALL worlds, their connection status, and their players online. Even if we can't travel to them, at least let us know what is there!
I agree with that bit.. Although if they can't understand this game is in beta and the tutorial is in construction, and they get angry at that - they shouldn't play at all.
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zaroba
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Post by zaroba »

thier was an upto date world list here. but it broke a while ago and magicfinger wont fix it due to the world owners never providing a description of thier worlds.
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Post by Magicfinger »

and it slightly changed as due to the unregistered world it kinda mucks up the permission system it uses its on my TDL to sort out
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zaroba
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Post by zaroba »

speaking of tutorials.

magic, whatever happened to that tutorial world you were making long ago that had the interactive menu's etc?
or was it mattizme that was doing that.
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Post by Magicfinger »

nope it was me and im still making it :) time is the issue at the moment
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