due to the unpopularness of the current undersea theme, i will be resetting zoric by the end of the month. i will probably be bringing back zoric 9, which was the games first attempt at making an advancing economy. now that it truely is possible, it deserves a chance to be run properly.
it will be modified of course since the origional world required me manually changing the buildings file as the civiliation as a whole advanced.
level possibilities:
0 - 10000bc - 5000bc
1 - 5000bc - 2500bc
2 - 2500bc - 1000bc
3 - 1000bc - 1ad
4 - 1ad - 500ad
5 - 500ad - 1000ad
6 - 1000ad - 1500ad
7 - 1500ad - 2000ad
8 - 2000ad - 2500ad
if the above levels are used, you will start out as a monkey and 'evolve' to a human then go threw all the ages into a futuristic era. each level itself will be like a whole mini economy. as the levels increase, so will the amount of buildings in the level. the world map will be devided into 8 main sections and each level will be on a different part of the world map to allow players on the same level to play with each other with little confusion.
self stocking might be allowed to allow solo play
hunger and thirst probably wont be on, but definatly would be if thier was an easy way to restrict it to only higher levels.
weapons and fighting will be possible at level 5 and after.
completion status:
bdat - 14%
level 0 - 100%
level 1 - 25%
level 2 - 0%
level 3 - 0%
level 4 - 0%
level 5 - 0%
level 6 - 0%
level 7 - 0%
level 8 - 0%
settings - 0%
heightmap - 0%
total - 4%
zoric 14 coming soon
zoric 14 coming soon
Last edited by zaroba on Tue Jan 17, 2006 11:54 am, edited 2 times in total.