Space trade
^_^ I do alot of trade but the things i find horrible are;
1) I mistakenly buy a cargo ship (AKA Loseing 80-10cr)
2) fly into a sun
2....well thats my own fult but it looks cool when yah do it.
as for 1; i really thing that if you have a ship and you buy another ship you should get a trade in price or keep all your ships in dock or somthing or mabye just have a ARE YOU SURE thing before you buy ships....=( Cuz i have done this twice after long huls and loseing that much cr when you only have 130ish and just start getting going is a real setback....
1) I mistakenly buy a cargo ship (AKA Loseing 80-10cr)
2) fly into a sun
2....well thats my own fult but it looks cool when yah do it.
as for 1; i really thing that if you have a ship and you buy another ship you should get a trade in price or keep all your ships in dock or somthing or mabye just have a ARE YOU SURE thing before you buy ships....=( Cuz i have done this twice after long huls and loseing that much cr when you only have 130ish and just start getting going is a real setback....
hey molok
welcome to the wonderful world of space trade
stick with it - it gets easier and faster relatively quickly. Have are read of "Damon's trading tips" - either scroll back through this topic or click on the "archive" link at the bottom of the news section on the website - there's some good stuff there for trade beginners.
welcome to the wonderful world of space trade
stick with it - it gets easier and faster relatively quickly. Have are read of "Damon's trading tips" - either scroll back through this topic or click on the "archive" link at the bottom of the news section on the website - there's some good stuff there for trade beginners.
Tsk Tsk.Chezzie wrote:There's a list linked to the homepage for a planet list.
http://theuniversal.net/worldpage.php
Hello space traders,
Since i've more or less seriously started playing space trade, I've added the ability to export raw trade data from space stations into a flat file, for easy import into my spreadsheet software.
If enough interest arise, and Mit like the idea, I may make it join the actual source code of the game (maybe needing an item you can buy before enabling that feature would be a good idea too).
Better give an example. When I go to Mechzone space station and display the Star System Trade Report screen for 0.1 cred, my client put this in a file on my disk (except for the header line I just added by hand for your information) :
I then just have to import it into openoffice and merge it with my previous data to be able to plan juicy trips
Since i've more or less seriously started playing space trade, I've added the ability to export raw trade data from space stations into a flat file, for easy import into my spreadsheet software.
If enough interest arise, and Mit like the idea, I may make it join the actual source code of the game (maybe needing an item you can buy before enabling that feature would be a good idea too).
Better give an example. When I go to Mechzone space station and display the Star System Trade Report screen for 0.1 cred, my client put this in a file on my disk (except for the header line I just added by hand for your information) :
Code: Select all
Update time;Star System number;Star System name;World number;World name;Item number;Item name;Qtt available;Sale price;Buy Price
2006/1/25 21:46:17;225;Cirrus Minor;676;MechZone;1;Uridium;752;1;0;
2006/1/25 21:46:17;225;Cirrus Minor;676;MechZone;10;Foodstuffs;7021;33;0;
2006/1/25 21:46:17;225;Cirrus Minor;676;MechZone;15;Water;0;0;8;
2006/1/25 21:46:17;225;Cirrus Minor;676;MechZone;24;X Fighter;8;11500;0;
2006/1/25 21:46:18;225;Cirrus Minor;673;The Republic;1;Uridium;19;4;0;
2006/1/25 21:46:18;225;Cirrus Minor;673;The Republic;10;Foodstuffs;8638;31;0;
2006/1/25 21:46:18;225;Cirrus Minor;673;The Republic;58;New Technologies;0;0;61968;
2006/1/25 21:46:18;225;Cirrus Minor;673;The Republic;15;Water;1355;5;0;
2006/1/25 21:46:18;225;Cirrus Minor;673;The Republic;38;Organics;0;0;354;
2006/1/25 21:46:18;225;Cirrus Minor;673;The Republic;40;Minerals;2;109;100;
2006/1/25 21:46:18;225;Cirrus Minor;673;The Republic;34;Finite Drive;15;450;110;
2006/1/25 21:46:18;225;Cirrus Minor;673;The Republic;31;Stardrive L8;14;970;345;
2006/1/25 21:46:18;225;Cirrus Minor;674;Drellis;1;Uridium;737;4;0;
2006/1/25 21:46:18;225;Cirrus Minor;674;Drellis;10;Foodstuffs;165;38;32;
2006/1/25 21:46:18;225;Cirrus Minor;674;Drellis;13;Metals;4011;238;0;
2006/1/25 21:46:18;225;Cirrus Minor;674;Drellis;15;Water;1724;6;2;
2006/1/25 21:46:18;225;Cirrus Minor;674;Drellis;38;Organics;0;0;406;
2006/1/25 21:46:18;225;Cirrus Minor;674;Drellis;40;Minerals;3032;103;0;
2006/1/25 21:46:18;225;Cirrus Minor;674;Drellis;41;Industrial Machinery;5105;468;0;
2006/1/25 21:46:18;225;Cirrus Minor;674;Drellis;55;Construction Materials;312;7696;7525;
2006/1/25 21:46:18;225;Cirrus Minor;674;Drellis;14;Plastics;0;0;670;
2006/1/25 21:46:18;225;Cirrus Minor;674;Drellis;12;Computers;0;0;1129;
2006/1/25 21:46:18;225;Cirrus Minor;674;Drellis;19;Cargo Transport;1;1000;0;
2006/1/25 21:46:18;225;Cirrus Minor;675;Sabrada;1;Uridium;983;2;0;
2006/1/25 21:46:18;225;Cirrus Minor;675;Sabrada;10;Foodstuffs;10424;31;0;
2006/1/25 21:46:18;225;Cirrus Minor;675;Sabrada;12;Computers;2316;1053;0;
2006/1/25 21:46:18;225;Cirrus Minor;675;Sabrada;13;Metals;0;0;270;
2006/1/25 21:46:18;225;Cirrus Minor;675;Sabrada;15;Water;0;0;8;
2006/1/25 21:46:18;225;Cirrus Minor;675;Sabrada;40;Minerals;0;0;112;
2006/1/25 21:46:18;225;Cirrus Minor;675;Sabrada;58;New Technologies;0;0;61909;
2006/1/25 21:46:18;225;Cirrus Minor;675;Sabrada;61;Rare Metals;0;0;3890;
2006/1/25 21:46:18;225;Cirrus Minor;675;Sabrada;19;Cargo Transport;51;910;0;
2006/1/25 21:46:18;225;Cirrus Minor;675;Sabrada;33;InfImp Drive;5;1710;0;
2006/1/25 21:46:18;225;Cirrus Minor;675;Sabrada;6;Autopilot;10;3200;1000;
2006/1/25 21:46:20;225;Cirrus Minor;677;Zion;1;Uridium;1461;2;0;
2006/1/25 21:46:20;225;Cirrus Minor;677;Zion;10;Foodstuffs;596;38;30;
2006/1/25 21:46:20;225;Cirrus Minor;677;Zion;12;Computers;3;1140;1089;
2006/1/25 21:46:20;225;Cirrus Minor;677;Zion;13;Metals;2980;243;0;
2006/1/25 21:46:20;225;Cirrus Minor;677;Zion;15;Water;0;0;7;
2006/1/25 21:46:20;225;Cirrus Minor;677;Zion;38;Organics;771;379;0;
2006/1/25 21:46:20;225;Cirrus Minor;677;Zion;39;Slaves;0;0;1549;
2006/1/25 21:46:20;225;Cirrus Minor;677;Zion;40;Minerals;32;107;90;
2006/1/25 21:46:20;225;Cirrus Minor;677;Zion;41;Industrial Machinery;1164;478;0;
2006/1/25 21:46:20;225;Cirrus Minor;677;Zion;11;Narcotics;2673;5860;0;
2006/1/25 21:46:20;225;Cirrus Minor;677;Zion;19;Cargo Transport;4;850;0;
2006/1/25 21:46:20;225;Cirrus Minor;677;Zion;21;Pirate Ship;1;57500;0;
nifty idea
could come in handy especially for the items with reasonably stable prices.
Will it cope as well with unnamed planets in the outlying systems?
you use openoffice - will this info blend as easily into an excel spreadsheet, if the macros are formatted correctly (me not a spreadsheet person, so forgive any wrong terminology).
got a useful wee exel sheet going that Chezzie put together for me - input price and planet name (purchase and sell points) - calculates amount you can purchase (dependant on your curret cash & cargo hold size), cash left over, cost to fill your ship (at variable cargo hold sizes) total profit on what you can carry, in addition to potential profit if you were able to carry a full load.
finding a way of combining what you have both done would make this a very valuable trading resource. Magic has version 1 of Chezzie's spreadsheet, a more basic form, and Chezzie may be "coerced" into passing on the newer version - I can try anyway
could come in handy especially for the items with reasonably stable prices.
Will it cope as well with unnamed planets in the outlying systems?
you use openoffice - will this info blend as easily into an excel spreadsheet, if the macros are formatted correctly (me not a spreadsheet person, so forgive any wrong terminology).
got a useful wee exel sheet going that Chezzie put together for me - input price and planet name (purchase and sell points) - calculates amount you can purchase (dependant on your curret cash & cargo hold size), cash left over, cost to fill your ship (at variable cargo hold sizes) total profit on what you can carry, in addition to potential profit if you were able to carry a full load.
finding a way of combining what you have both done would make this a very valuable trading resource. Magic has version 1 of Chezzie's spreadsheet, a more basic form, and Chezzie may be "coerced" into passing on the newer version - I can try anyway
Yeah excel will deal with that kind of file easyly - this are '.csv' files, standard for importing in any spreadsheet software around the universe.
Unnamed planets yeah it's ok with it - thas one of the reasons why I make the world numbers inhere along with names, so we can differentiate between unnameds.
The other reason was planning for possible use in a database, if anybody has free time ahead they could make a nice dynamic website with that kind of data.
Unnamed planets yeah it's ok with it - thas one of the reasons why I make the world numbers inhere along with names, so we can differentiate between unnameds.
The other reason was planning for possible use in a database, if anybody has free time ahead they could make a nice dynamic website with that kind of data.
would save trees too
yep - xerby co is just out of reach for now
the explorable universe currently consists of about 25-35% of the total map at the moment.
Am hoping that some new wormholes appear in future patches
yep - xerby co is just out of reach for now
the explorable universe currently consists of about 25-35% of the total map at the moment.
Am hoping that some new wormholes appear in future patches
Last edited by Sonro on Mon Jan 30, 2006 11:44 am, edited 1 time in total.
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