Mostly a maintenance update this, as it fixes the problem some people were having buying missiles.
Current ship capacities are:
Interplanetary Shuttle
Basic ECM: 2 Standard Missile : 1 'Advanced' defenses : None 'Advanced' Weapons : None
Cargo Transport
Basic ECM: 5 Standard Missile : 2 'Advanced' defenses : 2 'Advanced' Weapons : None
Cobra Mk II
Basic ECM: 5 Standard Missile : 5 'Advanced' defenses : 6 'Advanced' Weapons : 7
Pirate Ship
Basic ECM: 3 Standard Missile : 8 'Advanced' defenses : 3 'Advanced' Weapons : 9
Stellar Freighter
Basic ECM: 15 Standard Missile : 3 'Advanced' defenses : 25 'Advanced' Weapons : 8
Police Fighter
Basic ECM: 9 Standard Missile : 7 'Advanced' defenses : 13 'Advanced' Weapons : 11
X Fighter
Basic ECM: 2 Standard Missile : 4 'Advanced' defenses : 2 'Advanced' Weapons : 4
GalFreighter
Basic ECM: 10 Standard Missile : 3 'Advanced' defenses : 7 'Advanced' Weapons : 4
This vers also adds in the favourites list to the gal radio, and gives world owners the option of having a shoutcast station as their world radio.
Ship rendering should also be fixed, and the ctrl + f10 cam has been tweaked a bit for some really nice views when you're doin flybys n suchlike. (Strangely they seem particularly pleasant to me while listening to crap 70s stations on the gal radio.. dunno why :] )
Gal econ got various lil tweaks n fixes over the weekend - a lotta prices will have changed and it may need its customary 'few days' to bed in. Gal server update has included some extra commands n suchlike that'll make re-adjusting the econ less painful in the future.