Spawn killing

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phoenixman
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Spawn killing

Post by phoenixman »

on a world like battlezone is there a way we can have a anti camp system so people cant kill people before they spawn for say 20secs?

phoenix
qwerty
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Post by qwerty »

The spawn area is no weapons zone, isn't it?
phoenixman
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Post by phoenixman »

nope, i was getting killed and couldnt spawn cus of some1 in a jeep shooting me over and over for like 5mins until i quit

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the thibz
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Post by the thibz »

these people don't know that only building destroying give point to the team... and that people killing doesn't provide any kudos (only a few s)
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Post by qwerty »

the thibz wrote:these people don't know that only building destroying give point to the team... and that people killing doesn't provide any kudos (only a few s)
Well destroying a few buildings then spawn killing does the trick ;)
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Post by phoenixman »

its a pain when u cant do anything to stop it and the other guy gets loads of points

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zaroba
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Post by zaroba »

you could just:

1. Go into small mode by hitting F1. when in small mode, you wont respawn and they will eventually give up

or

2. Leave the island and play elsewhere. simple, easy, effective. and it sure beats getting angrey, and you can't polay anyway while being spawn killed, so you might as well go somewhere you can play.
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Malkiah
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Post by Malkiah »

zar thats not very friendly to say, spawn killing isnt fair to someone new, maybe me and goomba getting spawn killed, besides you freaks would love that wouldnt yuh :P hmmm, time to slaughter some more on planitia.


phoenixman wrote:on a world like battlezone is there a way we can have a anti camp system so people cant kill people before they spawn for say 20secs?

phoenix
give me the names of these rodents and ill see what death i can arrange :)
phoenixman
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Post by phoenixman »

i will try to get u some names

phoenix
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zaroba
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Post by zaroba »

malk its a simple solution. fair or not, it solves the problem without getting angrey at the person, i tell anybody that gets spawn killed to do that, it doesen't matter WHO is getting spawn killed, even if its you and goomba, even if its me.

makes sense doesen't it? if your gonna spend the time to complain about it, why not also stop the person from doing it instead of just sitting around watching and complaining?

wow. F1. one simple keystroke. can't do anything while getting spawn killed anyway, so might as well do that so it stops faster and they waste thier weapons. you can still chat too.


*me deletes the off-topic posts and combines the multi-posts.
if you've been paying attention at all, you'd see that the hard drive in my pc went bad so i had to install another one. thats why your server has been down.
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Malkiah
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Post by Malkiah »

wow zar, take it easy bro, jesus can a bro get sarcastic for once? calm down and take a breath, i didnt mean it in the way you took it.
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Post by Vagrant »

Well, the problem is that people can still take damage while in safe areas when people outside those areas are firing into them. No, it's not much of an issue on Battlezone, but how about more competitive worlds like reina roja where once a person dies they lose everything? This means that safe areas really don't mean anything in the long run.

The heart of the matter is that killing people while they're in a "safe" area is bug abuse, and should be handled with a ban. And something in the coding should be changed so that death via combat isn't possible while in those areas. Either make the areas recover combat damage at a reasonably fast rate, or make it so that you can't take any damage while in those areas.
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Post by Magicfinger »

ok enough is enough i have deleted so many posts from these forums over the last week. personal attacks on other players will not be tolerated here. there is nothing wrong with the post that vagrant has just made and the posts that i have removed where not keeping within the forum rules.

If this behaviour continues on the site i will be issuing 7 day bans from the website for the people making these posts! you know who you are...

a website ban will also prevent you from recieving any game updates etc.. also.
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Post by Fooli »

Vagrant wrote:Well, the problem is that people can still take damage while in safe areas when people outside those areas are firing into them. No, it's not much of an issue on Battlezone, but how about more competitive worlds like reina roja where once a person dies they lose everything? This means that safe areas really don't mean anything in the long run.

The heart of the matter is that killing people while they're in a "safe" area is bug abuse, and should be handled with a ban. And something in the coding should be changed so that death via combat isn't possible while in those areas. Either make the areas recover combat damage at a reasonably fast rate, or make it so that you can't take any damage while in those areas.
Do we know for sure this is a bug? There's no-one around for me to test it with, but it could equally be a settings thing. I don't have Battlezone powers at the moment, so I can't check the surface properties, but the safe zones are certainly working as far as not being able to fire out of them... conversely they're supposed to stop you taking damage when people are firing into them. Ie, they function as safe zones :) They always used to work... there were still some camping issues on Battlezone with lame people hanging around outside the safe areas, which is more of a gameplay issue than anything (and with a few handy team mates, a bit of op presence (yeh yeh I know) and prolly a lil bit of redesign from mit, is easily solvable).

f
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zaroba
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Post by zaroba »

i think splash damage still has an effect on players in safe zones doesen't it? if so, then its just an issue with the islands Explosion Damage setting, not a bug, unless splash damage was already programmed to not hurt players in safe zones and it still does.

on a side note, setting a respawn time wont really effect anything. from all the killing i've ever seen since first joining this game, setting a respawn time will only make the spawn killings happen slower. i.e., it'll be a spawn kill once every 20 secs instead of once every second.

in fact, the only way i can think of to actually make spawn killing hard would be to program something that says you can't kill the same player twice in a row like this idea: http://www.theuniversal.net/forum/viewtopic.php?t=1997
phoenixman
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Post by phoenixman »

would a solution be sometihng that makes some be Invunerable for say 20seconds be a solution ? or some "forcefield thing" around the area so people cant shoot into it?
the problem i have with it is i dont want to quit when im having fun,y should i quit because someone wants to camp my spawn, that wouldnt solve anything.

phoenix

ps. i dont think i have broken any rules with this post.
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Post by Malkiah »

now if mit made a forcefield around it, then he would have to create a gun with teleporting bullets to be fair :P
phoenixman
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Post by phoenixman »

u cant shoot out or in that would be fair
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Post by Malkiah »

i know i know i was just being a smart a**, someone once played the imagination game with me, he replied with a force field, i replied with a gun w/ teleporting bullets, and that was that :p
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GK8000
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Post by GK8000 »

I've noticed people spawning outside the actual safezone in battlezone lately, making them susceptible to campers... or I wonder if this is just me?
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