Wings Field - Plane Combat and Fun Flying

Forum Archive - from http://theuniversal.net
Locked
User avatar
zaroba
World Owner
World Owner
Posts: 7257
Joined: Fri Oct 10, 2003 11:06 pm
Location: Hereford, PA
Contact:

Wings Field - Plane Combat and Fun Flying

Post by zaroba »

Wings field is now open in system M-209 for those of you who have a stardrive.

its basicly a knockoff of Biplaneworld modified to have a slightly bigger economy and many more vehicles. To get started on it, just log in, and start transfering items around between the buildings to make money. when you have enough money you can buy weapons or a vehicle to fight with or to speed up transfering.

Time runs on the island, but at a slow pace 1 day per 6 hours. time isen't needed to run for the buildings to produce, its only running to make the top wealth lists work.

If you want to get galaxy credits, you will have to fight with other players. Fighting awards 1 kudos per kill. the exchange rate will be 10 kudos per credit. Thier is currently no starport on the island, so don't bother asking about it or looking for it. I have removed it because its still useing the old exchange rate of 100s per credit. when mit can change to change the exchange rate i'll build the starport again.
Last edited by zaroba on Wed Feb 09, 2005 2:37 pm, edited 2 times in total.
User avatar
Minku
Posts: 236
Joined: Tue Dec 14, 2004 12:22 am

Post by Minku »

Yesss... I have had a large head start too, Fools! I Minku the Air Pirate will rule the skies!
User avatar
Minku
Posts: 236
Joined: Tue Dec 14, 2004 12:22 am

Post by Minku »

sorry to double post...

But Zar... can you make it so Chem, oil, and Ore are degradable in the facts? Some idoit ruined the ecom by putting 100 of each in everything...

Also, instead maybe making it so it can hold only one?

tis all.
User avatar
Nigel
World Owner
World Owner
Posts: 428
Joined: Fri Oct 03, 2003 11:31 pm
Location: UK

Post by Nigel »

Nigel now owns the first v21 of the world 8)
User avatar
Kirby
VIP
VIP
Posts: 649
Joined: Sat Oct 02, 2004 4:07 am
Location: Coffeelaaand
Contact:

Post by Kirby »

Nigel wrote:Nigel now owns the first v21 of the world 8)
How do you know that?. :wink:
User avatar
Nigel
World Owner
World Owner
Posts: 428
Joined: Fri Oct 03, 2003 11:31 pm
Location: UK

Post by Nigel »

Kirby wrote:
Nigel wrote:Nigel now owns the first v21 of the world 8)
How do you know that?. :wink:
He told me :roll:
User avatar
zaroba
World Owner
World Owner
Posts: 7257
Joined: Fri Oct 10, 2003 11:06 pm
Location: Hereford, PA
Contact:

Post by zaroba »

Minku wrote:sorry to double post...

But Zar... can you make it so Chem, oil, and Ore are degradable in the facts? Some idoit ruined the ecom by putting 100 of each in everything...

Also, instead maybe making it so it can hold only one?

tis all.

not without making every item in every building start to decay at the same low amount.
and
nope, unfortunatly the max capacity is calculated by the total amount of the ingredients to make the max stuff it can hold. could lower the buildings to max 1 vehicle, but then they'd need very little steel.


but, i did increase the ore mines to 1k per min, still max 10k. and the steel mill can make 1k, 2k or 5k per min depending on how much ore it has.
also stagered the vehicle times so that it wont be forced to only make the first vehicle each time.
theseer
VIP
VIP
Posts: 782
Joined: Sat Dec 04, 2004 9:50 am

Post by theseer »

well i would've... but ZzZzZzZ and school are evil! grrr
but atleast i got the first v20... and i'm sure of that.
User avatar
Minku
Posts: 236
Joined: Tue Dec 14, 2004 12:22 am

Post by Minku »

Nope, Scrag did that one..
theseer
VIP
VIP
Posts: 782
Joined: Sat Dec 04, 2004 9:50 am

Post by theseer »

no i did that one, no one was on when i got mine.
except zar with his awayness...
User avatar
Minku
Posts: 236
Joined: Tue Dec 14, 2004 12:22 am

Post by Minku »

Can't wait till we can use weapons and build crap...

You will be seeing lots of tank drops 8)
User avatar
zaroba
World Owner
World Owner
Posts: 7257
Joined: Fri Oct 10, 2003 11:06 pm
Location: Hereford, PA
Contact:

Post by zaroba »

Weapons have been set up and should be working.
might still need a few tweeks though on grenades and bomb/landmines.
User avatar
Minku
Posts: 236
Joined: Tue Dec 14, 2004 12:22 am

Post by Minku »

Few things...

Bombs don't work.. I don't know about grenades.

Weapons have space! ARGH! Now being that you can't store things because of no houses you can't have a bunch of weapons, only certain ones for certain vehicles... which I suppose is a good thing...

The F16 now has the Stealth bomber model, and I don't know what the Stealth bomber has, being that I don't have it.

I like the forest, But what is paper used for?

Lastly, PEOPLE! GO OVER TO WINGS FIELD! I have not seen anyone on but Zar who is away there for the last week! GET OVER THERE!

Edit-

Also, I think we should have Mechs in it... Mechs being stronger then tanks...
User avatar
zaroba
World Owner
World Owner
Posts: 7257
Joined: Fri Oct 10, 2003 11:06 pm
Location: Hereford, PA
Contact:

Post by zaroba »

i said: "few tweaks still needed on grenades and bombs/landmines" :P

am thinking about adding houses. main reason for thinking it is because i was thinking of making you loose all your inventory when you get blown up by another player. the houses could easily be used to hold your other vehicles, but vehicles are cheap so they are also easily replaceable and thus not that much need to preserve them.

i added another vehicle to the jet fac, its a plane called a Pyro-GX from the old computer game Descent. so 1 of the 2 f16s were removed and the stealth was moved down a slot. the items are renamed in the items list, just haven't restarted the server yet. nobodies on now so i just did it.

paper is used by the navigation fac. 10000 paper makes 1 Case Of GPS Systems. the case can be sold to the Navigation store for a big profit. it gets made into 10 GPS Systems, which allow you to see the island map.
Locked