Search found 789 matches

by hedgehog
Wed Apr 09, 2008 6:30 pm
Forum: General discussion
Topic: About 05
Replies: 9
Views: 1293

I can't even keep myself around :]
by hedgehog
Wed Apr 09, 2008 6:10 pm
Forum: General discussion
Topic: About 05
Replies: 9
Views: 1293

hello
by hedgehog
Wed May 09, 2007 11:02 pm
Forum: Community
Topic: Wow look....
Replies: 21
Views: 3467

i do apologize for making the most drearily textured thing ever :P
by hedgehog
Wed May 09, 2007 10:40 pm
Forum: Community
Topic: Wow look....
Replies: 21
Views: 3467

I have more, but do we really want to bring all that up for the trillionth time? :roll:
by hedgehog
Wed May 09, 2007 10:39 pm
Forum: Development & World Setup
Topic: building permissions / tile layout
Replies: 6
Views: 707

ah right. it all becomes painfully clear once again....
by hedgehog
Wed May 09, 2007 10:17 pm
Forum: Community
Topic: Wow look....
Replies: 21
Views: 3467

i imagine there's a lot of stuff that's changed settingswise and such now too to the point i doubt it works properly anymore. ah well :] ah yeah...here's reina roja 4 then (or rb4 if you count it by genre) http://www.tuwr.net/tuwr/pics/aji.jpg edit: heh, i'm a "screen thief". who knew? :)
by hedgehog
Wed May 09, 2007 10:06 pm
Forum: Community
Topic: Wow look....
Replies: 21
Views: 3467

you're right: i swapped the names at version 4, but for simplicity here I figured i'd pull a fast one. RB was traditionally econ, RR was normally experimental, leisure, war or racing.

I have no idea why I swapped them at the last minute like that on ver4.
by hedgehog
Wed May 09, 2007 9:42 pm
Forum: Community
Topic: Wow look....
Replies: 21
Views: 3467

i don't have any photos of RB4 or any of the early RR worlds that I can find, but... Reina Roja 4: aside from the bad move on my part lining up that wall texture to the mapping, i'd say the prettiest thing i made. that and the weapons and armor ratios actually seemed to almost work really well for a...
by hedgehog
Wed May 09, 2007 8:52 pm
Forum: Development & World Setup
Topic: building permissions / tile layout
Replies: 6
Views: 707

heh, the manual only lists mode 0, 1 10 and 11... what's 2 again?

the random itemness is the big whoop for me. chance and randomness elements for my time buildin' worlds were always limited to battles or races, so that's certainly a big leap in adding dynamics to econ. thanks!
by hedgehog
Wed May 09, 2007 6:35 pm
Forum: Development & World Setup
Topic: building permissions / tile layout
Replies: 6
Views: 707

PICKUP BUILDINGS:
0 - Normal mode - 1 item from the buildings list of items is selected at random and awarded to the player


somebody please tell me this works. and if players are allowed to build them and not just admins. if yes, disregard the crap above :D
by hedgehog
Wed May 09, 2007 5:04 pm
Forum: Community
Topic: Wow look....
Replies: 21
Views: 3467

My absence has clearly clouded the memories of many a game-breaking bug :wink:
by hedgehog
Wed May 09, 2007 2:57 pm
Forum: Development & World Setup
Topic: building permissions / tile layout
Replies: 6
Views: 707

also, is there anything in the game that allows an admin to do something similar to the rule:


"only team one can build on texmap/tile A"

and then allowing team one to build that tile, for a given cost? ...there's an optional building cost for a tile if I remember right, yeh?
by hedgehog
Wed May 09, 2007 2:39 pm
Forum: Development & World Setup
Topic: building permissions / tile layout
Replies: 6
Views: 707

building permissions / tile layout

say i have the following tiles on a map: http://www.graphicsdesign.org/buildingrules.gif where the different colors/numbers restrict a building to a specific team, or perhaps a specific building type ("1" being "production" "2" being retail, etc) If I remember right, th...
by hedgehog
Wed May 09, 2007 1:25 pm
Forum: Community
Topic: Wow look....
Replies: 21
Views: 3467

hedgehog the small furry mammal? there's more than one...
by hedgehog
Tue Apr 10, 2007 10:03 pm
Forum: Development & World Setup
Topic: 4D model request
Replies: 3
Views: 861

They're making some super atom smasher over there, and one of the theories is that it'll create a black hole, and a theory based on that theory says the black hole might also have a black ring around it (like some kind of black saturn), but that the ring will only exist in the fourth dimension, or h...
by hedgehog
Thu Feb 15, 2007 5:37 pm
Forum: Development & World Setup
Topic: 4D model request
Replies: 3
Views: 861

4D model request

A black ring:

http://space.newscientist.com/article/d ... ef=dn11180

Switzerland's got it on their TDL, but surely we* can crank it out faster.




*anyone but me.
by hedgehog
Tue Nov 28, 2006 2:07 pm
Forum: General discussion
Topic: Advertising on Youtube
Replies: 9
Views: 685

zaroba wrote: not a surprise since the post is from October 1004
I'm just amazed they even had video formats back then. You'd think there'd be more Leif Ericsson footage lyin about.
by hedgehog
Mon Jul 10, 2006 6:14 pm
Forum: General discussion
Topic: Good Luck Mit!
Replies: 24
Views: 5214

zaroba wrote:thats because thier girl monkeys that haven't hit puberty yet :P
(hint: post-puberty girl monekys don't have a overdraft either)
by hedgehog
Wed May 03, 2006 1:26 am
Forum: Bug Reports
Topic: crow stuff
Replies: 1
Views: 556

crow stuff

Software: Universal Client Version Number: 0.49.6 ________________________________________________________________________ Location hedgehog world ________________________________________________________________________ Description: i can split these into individual items if need be. 1] mines need ...
by hedgehog
Wed Apr 26, 2006 12:35 am
Forum: Bug Reports
Topic: weapons cam broke?
Replies: 7
Views: 1273

nm, yer right, it's totally fecked :)