Search found 28 matches

by Trikisatan
Sat Apr 21, 2007 12:09 pm
Forum: Development & World Setup
Topic: Medieval
Replies: 15
Views: 989

Thank you Zarobe, it definatly sounds more logical.
by Trikisatan
Sat Apr 21, 2007 8:57 am
Forum: Development & World Setup
Topic: Medieval
Replies: 15
Views: 989

Thank you all very much. :)
by Trikisatan
Fri Apr 20, 2007 11:35 pm
Forum: Development & World Setup
Topic: Medieval
Replies: 15
Views: 989

Medieval looking basicly, a knight would be a good "vehicle" aswell thought.
by Trikisatan
Fri Apr 20, 2007 10:45 pm
Forum: Development & World Setup
Topic: Medieval
Replies: 15
Views: 989

I was actually planning on having very close up camera in the game but since I'm not doing the model myself, I can't demand that you do a more detailed one, I'm happy with what I get. :)
by Trikisatan
Fri Apr 20, 2007 9:47 pm
Forum: Development & World Setup
Topic: Medieval
Replies: 15
Views: 989

If so, is it possible to make all players use that character as main "vehicle"?
by Trikisatan
Fri Apr 20, 2007 9:43 pm
Forum: Development & World Setup
Topic: Medieval
Replies: 15
Views: 989

Actually I'd prefer if one could make them all from scratch because I never got to save the finished version, so the version I have is just about started. Thank you for the link, I can certainly use the horseman, is the man also available off-horse?
by Trikisatan
Fri Apr 20, 2007 8:55 pm
Forum: Development & World Setup
Topic: Medieval
Replies: 15
Views: 989

Medieval

Basicly, I did a castle and I've done some models but each time I export it, it either craashes or becomes crap so I'd like someone who can export it properly to work with me and my medieval themed economy world. It's called Magnastorm, feel free to check it out.
by Trikisatan
Fri Apr 20, 2007 8:29 pm
Forum: Development & World Setup
Topic: Removing buildings
Replies: 8
Views: 608

The first.
by Trikisatan
Fri Apr 20, 2007 7:49 pm
Forum: Development & World Setup
Topic: Removing buildings
Replies: 8
Views: 608

Actually I think I solved it myself, not sure through, but is it so that you cache towns on users?
by Trikisatan
Fri Apr 20, 2007 7:32 pm
Forum: Development & World Setup
Topic: Removing buildings
Replies: 8
Views: 608

No but I did update it, changed names and so on.
by Trikisatan
Fri Apr 20, 2007 3:32 pm
Forum: Development & World Setup
Topic: Removing buildings
Replies: 8
Views: 608

It says "Hum, something wrong, building # 4 doesn't exist! Tell Mit.
by Trikisatan
Fri Apr 20, 2007 3:13 pm
Forum: Development & World Setup
Topic: Removing buildings
Replies: 8
Views: 608

Removing buildings

I can't seem to remove some towns I've build and I can't access them, is there any way to reset them?
by Trikisatan
Fri Apr 20, 2007 12:10 am
Forum: Development & World Setup
Topic: As a programmer...
Replies: 2
Views: 446

Hmm, I'll see if I can get around and make an arcade game or similar then.
by Trikisatan
Thu Apr 19, 2007 11:29 pm
Forum: Development & World Setup
Topic: As a programmer...
Replies: 2
Views: 446

As a programmer...

Is it possible to get a hold of the server source code so one may have the opportunity to try and create a unique and fully functional world? There's lot's of things going wrong with my world and I can't really understand it since I know nothing of how it's build and how the structure is. Currently ...
by Trikisatan
Thu Apr 19, 2007 9:33 pm
Forum: Development & World Setup
Topic: Bandwidth limitations?
Replies: 13
Views: 1001

It says it doesn't accept more users.

Group name: Coders
Group description: The coders Usergroup
Group membership: This is a closed group: no more users accepted
by Trikisatan
Thu Apr 19, 2007 8:24 pm
Forum: Development & World Setup
Topic: Bandwidth limitations?
Replies: 13
Views: 1001

Sounds very good, Mit, would it be possible to perhaps apply to the programmingteam?
by Trikisatan
Thu Apr 19, 2007 3:01 pm
Forum: Development & World Setup
Topic: Texturing the world
Replies: 2
Views: 410

Thank you very much! And by the way, sorry for the kick from the world, I pressed the wrong button and restarted the world.
by Trikisatan
Thu Apr 19, 2007 2:15 pm
Forum: Development & World Setup
Topic: Texturing the world
Replies: 2
Views: 410

Texturing the world

The ingame world editor is quite bugged and so on, so I wish to reset all I've done there and saved so I can use the autogen instead. How do I reset placed textures/surfaces?
by Trikisatan
Thu Apr 19, 2007 12:12 pm
Forum: Development & World Setup
Topic: Bandwidth limitations?
Replies: 13
Views: 1001

I'm aiming to build a "realistic" economy medieval world. The world is named "Magnastorm" so you can check it out, it's up and running.
by Trikisatan
Thu Apr 19, 2007 12:08 pm
Forum: Development & World Setup
Topic: Bandwidth limitations?
Replies: 13
Views: 1001

Thank you, will do some tests so I know that it's really downloading from the http rather than the world.