Search found 48 matches

by Peper
Thu Feb 23, 2006 7:23 pm
Forum: Development & World Setup
Topic: Skeleton i found
Replies: 1
Views: 367

Skeleton i found

I found a complete skleton on a german tutorial page. No idea if its free for use .....but its in 3ds format and usable I think im gonna use the skull .......... http://www.tutorials.de/forum/3d-studio-max/131389-schaedel-modellieren.html http://www.tutorials.de/forum/attachments/3d-studio-max/7662-...
by Peper
Thu Feb 23, 2006 4:39 pm
Forum: Development & World Setup
Topic: Lighthouse
Replies: 17
Views: 1181

I animated both now the bulb inside the glass and the beam..... I think this is the final version of the lighthouse........even if i did some lil mistake with the mapping (the side of the plattform using to much space)....... Now im thinking about a new modell...Ive some ideas.. Its gonna be either ...
by Peper
Wed Feb 22, 2006 10:22 pm
Forum: Development & World Setup
Topic: Lighthouse
Replies: 17
Views: 1181

lol yeah im learning it that way.....
I actually thought v3 would be the final one......
Now i thought v8, but well i kinda dislike the mapping i did......so I might redo it but that doesnt mean u cant edit the ones i alrdy made.......
by Peper
Wed Feb 22, 2006 1:18 pm
Forum: Game Help
Topic: TRADING HELP!
Replies: 53
Views: 2872

Compared to pirate ship.....
which goes 9 ion and holds 22t cargo..
well not really slow prolly had the speed of the cobra in mind........
by Peper
Wed Feb 22, 2006 9:29 am
Forum: Development & World Setup
Topic: Lighthouse
Replies: 17
Views: 1181

I remapped the lighthouse....still havent managed to get the polys down....
here the new version:
Image

http://mitglied.lycos.de/azgavc/univers ... ousev7.atm
http://mitglied.lycos.de/azgavc/univers ... ousev7.jpg

Meh........
by Peper
Tue Feb 21, 2006 10:49 pm
Forum: Development & World Setup
Topic: GMax export problems
Replies: 15
Views: 1148

Getting hit by a light beam ;-p....
*makes light saber sounds*
by Peper
Tue Feb 21, 2006 4:51 pm
Forum: Game Help
Topic: so where was that stargate?
Replies: 11
Views: 802

Theoreatically a wormhole would be found in the center of a black hole.... http://en.wikipedia.org/wiki/Black_hole http://en.wikipedia.org/wiki/Wormhole oh and a wormhole would be a natural phenomenon.....a stargate an artificial construct which can produce wormholes...... therefore the term stargat...
by Peper
Tue Feb 21, 2006 11:49 am
Forum: Development & World Setup
Topic: Lighthouse
Replies: 17
Views: 1181

Sounds a bit complicated so im gonna leave it with jsut the beam :-p But im remapping the lighthouse which is alot more work then I though lol.... But im getting the grip...made some new mistakes though, like free scaling so doors etc are biased...... So i could basicly put all the faces in two pile...
by Peper
Mon Feb 20, 2006 10:46 pm
Forum: Game Help
Topic: TRADING HELP!
Replies: 53
Views: 2872

A galfreighter isnt better...it can carry more cargo but its slow.....so its alll depending on ur trade routes........
by Peper
Mon Feb 20, 2006 10:40 am
Forum: Bug Reports
Topic: Can i really go THAT far?
Replies: 7
Views: 919

Yeah if u jump with open starmap it gets a bit messed up....the range circle specially and it isnt centraled at ur position....zooming out and in again (F6) fixes it....
by Peper
Mon Feb 20, 2006 10:33 am
Forum: Development & World Setup
Topic: Lighthouse
Replies: 17
Views: 1181

Thx for ur hints..alrdy noticed there too many polys....i havent considered that...(still so much to learn) and the mapping is bad lol but i was too lazy to start all over again...there even parts mapped that dont show up at all I already attached the beam to the cylinder inside the glass but that d...
by Peper
Mon Feb 20, 2006 9:03 am
Forum: Development & World Setup
Topic: Lighthouse
Replies: 17
Views: 1181

One thing i still want to change is to make the "bulp" rotating aswell...is it possible to have another wheel on the same axis as the 1st one?
by Peper
Sun Feb 19, 2006 7:30 pm
Forum: Development & World Setup
Topic: Lighthouse
Replies: 17
Views: 1181

Its working now...........
by Peper
Sun Feb 19, 2006 6:47 pm
Forum: Development & World Setup
Topic: Lighthouse
Replies: 17
Views: 1181

Lighthouse

U can downlaod the lighthouse i made here: http://mitglied.lycos.de/azgavc/universal/lighthouse6_5.jpg http://mitglied.lycos.de/azgavc/universal/lighthousev6_5.atm It comes with a rotating "lightbeam".....at least kind of... http://mitglied.lycos.de/azgavc/universal/lh6_5screenshot.jpg
by Peper
Sun Feb 19, 2006 4:01 pm
Forum: Development & World Setup
Topic: GMax
Replies: 1
Views: 352

There is an export plugin to export as md3 files....those u can import in Lithunwrap a freewareprogramm, which can be used to export to .3ds files which the atm converter can read.....
by Peper
Sun Feb 19, 2006 3:57 pm
Forum: Development & World Setup
Topic: GMax export problems
Replies: 15
Views: 1148

the modelled lightbeam looks cool but i cant get over a length of 500 (whatever units that are) or it get all fudge....its like it stops at a certain point and returns to the direction it came from.... tThe problem is that it looks unreal if u see the end of the beam...maybe some kind of fade out wo...
by Peper
Sun Feb 19, 2006 8:15 am
Forum: Development & World Setup
Topic: GMax export problems
Replies: 15
Views: 1148

I tried to attach it on the rotating "lightbulb" but u cant see the light....too bad ;-( Im using now the flashing light with a long period "3000". I attached it at the side so it lightens the roof bottom and the lightbulb....the purple looks a bit odd though lol.... Hmm modellll...
by Peper
Sat Feb 18, 2006 8:27 pm
Forum: Development & World Setup
Topic: Wildlife attacking and dropping items
Replies: 14
Views: 921

No paint but u can make half of the wildlife attacking and half of them droppiing stuff....
by Peper
Sat Feb 18, 2006 4:43 pm
Forum: Development & World Setup
Topic: GMax export problems
Replies: 15
Views: 1148

The tutorial helped me alot to get the basic impression how the whole ampping thing worked....:-)
I figured out u can just drag the texture from the material window on ur modell....