Search found 133 matches

by Omni
Wed May 21, 2014 10:40 pm
Forum: Bug Reports
Topic: Sky Rendering Modes broken
Replies: 1
Views: 428

Sky Rendering Modes broken

Software: Registered Server Version Number: 66.1 ________________________________________________________________________ Location Titan ________________________________________________________________________ Description: Setting a custom sky texture has no effect, the sky is just a blank white im...
by Omni
Tue May 20, 2014 9:34 am
Forum: General discussion
Topic: Updated Find World
Replies: 5
Views: 1610

Sent you a couple of emails.
by Omni
Mon May 19, 2014 10:06 pm
Forum: General discussion
Topic: HOLY COW!! the new water looks AWESOME.
Replies: 2
Views: 1269

I do say! Quite appealing.
by Omni
Mon May 19, 2014 10:04 pm
Forum: Community
Topic: 3d cockpit view is fenomenal
Replies: 4
Views: 1585

Busy busy. I'll be back soon.
by Omni
Thu May 08, 2014 7:34 am
Forum: Community
Topic: 3d cockpit view is fenomenal
Replies: 4
Views: 1585

We have 3D cockpits now?
by Omni
Thu May 08, 2014 7:28 am
Forum: General discussion
Topic: Updated Find World
Replies: 5
Views: 1610

The display icons are up to the world owner or....?
by Omni
Tue Jan 07, 2014 7:32 am
Forum: General discussion
Topic: We're watching you.
Replies: 3
Views: 718

We're watching you.

It's good to see TU's still going strong. Space is back, wohoo!

We oldies are watching from the shadows. :wink:
by Omni
Sat Jan 05, 2013 12:35 am
Forum: Development & World Setup
Topic: Titan under construction.
Replies: 8
Views: 433

Armored aliens... :P
by Omni
Sat Jan 05, 2013 12:29 am
Forum: Development & World Setup
Topic: Titan under construction.
Replies: 8
Views: 433

The Great Stimutacs. Now featured on Titan. He'll hand out quests and speeches. :P

Image

Image
by Omni
Fri Nov 23, 2012 9:05 pm
Forum: General discussion
Topic: Chapter 5 building an economy that works
Replies: 18
Views: 2267

Holy wall of text Batman
by Omni
Wed Nov 21, 2012 7:05 pm
Forum: General discussion
Topic: Why can't we fish?
Replies: 5
Views: 771

I'm sure with a small script, that can easily be fixed (demand interaction from the user).
by Omni
Tue Nov 20, 2012 7:50 pm
Forum: General discussion
Topic: Why can't we fish?
Replies: 5
Views: 771

Why can't we fish?

Why can't primitive man fish?
by Omni
Wed Nov 14, 2012 9:32 am
Forum: General discussion
Topic: The lowdown on Chapter 5
Replies: 18
Views: 2177

Tea is good though.
by Omni
Thu Nov 08, 2012 3:52 pm
Forum: Bug Reports
Topic: making hammers/pots on the run
Replies: 2
Views: 348

??? That's not a considerable option. By no means.


Report every bug.
by Omni
Thu Nov 01, 2012 9:23 pm
Forum: Bug Reports
Topic: Weapon Model/Texture Selector broken.
Replies: 3
Views: 424

Happening only with the Weapon Model Selectors as far as I can tell.
by Omni
Thu Nov 01, 2012 9:23 pm
Forum: Bug Reports
Topic: Weapon Model/Texture Selector broken.
Replies: 3
Views: 424

I did, same issue.
by Omni
Thu Nov 01, 2012 2:07 pm
Forum: Bug Reports
Topic: Weapon Model/Texture Selector broken.
Replies: 3
Views: 424

Weapon Model/Texture Selector broken.

Software: Universal Client Version Number: 63.4 ________________________________________________________________________ Location Titan ________________________________________________________________________ Description: When selecting a model and texture for a weapon in the Model Selector tab of ...
by Omni
Thu Nov 01, 2012 9:38 am
Forum: Development & World Setup
Topic: Two simple script questions.
Replies: 10
Views: 528

Thanks guys. Helping a lot. Now for my other question: Here's another question, is there anyway, to make an *effect %player% # last constantly till the player logs off? Then start when the player logs on again? I know we don't have loops in Mit++, which would certainly make that possible. Is there a...
by Omni
Wed Oct 31, 2012 10:19 pm
Forum: Development & World Setup
Topic: Two simple script questions.
Replies: 10
Views: 528

Two simple script questions.

Simple, but endlessly useful. I need to know what line of code you'd need to make the script recognise a certain player on login/landing and putting them in a specified vehicle (specified in the script). So something like(pseudocode):: Event("PlayerLogin" 0) { If %PLAYER% is "Blaze&qu...
by Omni
Wed Oct 31, 2012 10:11 pm
Forum: Bug Reports
Topic: Nothing happens after clicking on Set Prices.
Replies: 4
Views: 436

"Sold Item" setting in the Bdat for the building in question.

For some reason, I thought it'd be automated once establishing a "Produced Item".